For instance, a car dealership has several automobiles on its lot. Each of the cars is an object, but each has different characteristics called classes, which are the different models, engines, paint color and so on. A customer selects a red pickup truck, but wants to add a better stereo system. The new pickup inherits all the characteristics from the object "pickup truck", and the programmer is simply tasked to modify the "stereo" class as opposed to building an entirely new vehicle. This is what makes Java an ideal platform for cell phones, website forums, gaming consoles and anything else that requires constant updates and modifications.