12. From here, you can create your texture set with all of its PBR maps as you see fit.
In this example, a new fill layer was added (with some adjustment sub-layers) to create a dark, high definition iron material.
12. From here, you can create your texture set with all of its PBR maps as you see fit.
In this example, a new fill layer was added (with some adjustment sub-layers) to create a dark, high definition iron material.