@Floki I think my point was a little misunderstood. It was based from an earlier comment regarding a cloud version of the game. Cause if it is indeed in the cloud it can never be a definitive handheld version as you say. The general verdict regarding cloud gaming on the Switch is mostly negative and I suspect that very little of those 90 million users are interested to spend money on this. Also, current players invested in the game have very little incentive to play it on the cloud on a portable platform when they can just grind on their phones natively while they are away from their home consoles/PC. Now a native port is a different story of course. As an example, Apex Legends took the porting route and are now reaping the benefits of it.