If video games are a reflection of reality educational institutions are much more exciting in Japan than in America. Persona and Blue Reflection are just some examples every day students getting to travel into a world beyond our own do some daemon fighting while most of us considered a trip to the box factory an exciting fieldtrip. Monark is the latest game to feature and academy setting where the student extracurricular activities include meddling in the affairs of daemons through some interdimensional travel. Though in Monark ego seems to be the real entity that needs to be conquered.