And drama and tension exist in the game. When players do stun a sister, either just moving closer to the sunrise or winning the game outright, that moment creates high five excitement that is very, very satisfying. The inclusion of the four bonus action tiles, that can only be used once during the game, feels like a lot of help early on, until the backs of the tiles cruelly stare up at the players in the third round from use. Each time players have to decide to use one of the action tiles feels like an important moment.