Roms Gamecube

In serial communication contexts, parity is usually generated and checked by interface hardware (such as a UART) and, on reception, the result made available to a processor such as the CPU (and so too, for instance, the operating system) via a status bit in a hardware register in the interface hardware. Recovery from the error is usually done by retransmitting the data, the details of which are usually handled by software (such as the operating system I/O routines).