The Matrix: Path of Neo takes players through the trilogy of Matrix films and a little bit beyond, giving them complete control of Neo all the way back to the beginning of the story. Simple RPG-esque elements guide Neo's development of skills through the game as he progresses towards the status of god. However cool this may sound, a combat engine that is essentially broken down to two attack buttons keeps the action from really excelling. While this control scheme may have worked on a console gamepad at moments, it doesn't translate well to the mouse/keyboard combo on a PC. In fact, the controls become so cumbersome that certain segments of the game actually feel like a chore to complete.