The gameplay of Sister Location garnered mixed reviews. Kotaku highlighted that the game features a voice that directs players through gameplay rather than leaving players to decipher mechanics themselves like in previous installments,[11] and The A.V. Club and Destructoid praised the increased mobility and individual objectives,[3][6] with the latter describing the different tasks as leading to "some fantastic moments and genuinely spooky scenarios." However, reviewers criticized the game's difficulty. Some found it to be too easy, while others argued that it is overly challenging. GameCrate's Angelo M. D'Arengio wrote that every night "ends up being its own tutorial and level one before being quickly discarded," arguing that the challenge is diminished after some trial-and-error.[7] Conversely, Nic Rowen of Destructoid argued that while "Sister Location keeps things moving and delivers fresh thrills throughout the entire work week," its pacing in terms of difficulty is what obstructs other aspects of the game from excelling. Specifically, they pointed out that night four is a "massive roadblock," seemingly intended to pad out the game's length rather than enhance the experience.[6]