The powers\u2026 there are a whole bunch of them. There are eight different characters to choose from, each with their own four powers. They\u2019re meant to be well-balanced, though, so no character is necessarily \u201Cbetter\u201D than the others: the idea, as designer Norifumi Hara put it in an interview with the magazine Dengeki SFC in 1993, \u201C\u2026our main priority was making everyone equal and balanced against each other. People will probably be strongest with whichever character they play the most.\u201D It\u2019s key, then, to learn about the different powers each character has, in order to know what you have at your disposal, powers-wise. The first power, which uses just one crystal, is roughly the same for each character: the goal is to remove some blocks from your own side of the board, and fast. The rabbit-like creature, Mirurun, jumps up and down to squash four lines together and set them beneath the playing field. Aladdin takes a couple of rows from his side of the board, and slots them in underneath his opponent\u2019s current rows. Shaman splits his board vertically, which pushes everything to the side and then fills in the holes in the middle, giving you a great chance of clearing some lines while also erasing some gaps you or your opponents made in your field.