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The best part about MGS2, however, is the story. Establishing exactly what the Sons of Liberty are along with who Raiden is and where he comes from are equal parts intense and intriguing. The fact that Kojima's team could make a game based entirely around one singular location this interesting deserves recognition in itself. There is a particular speech at the very end of the game in regards to AI that's unbelievably poignant in today's day-and-age, and while I don't agree with all of Kojima's creative decisions, the man has an uncanny ability to predict the future of technology. Even if you have no intention of ever playing MGS2, I implore you to check out the speech made by Colonel Campbell towards the end of the game, and try to keep in mind it was written over 20 years ago. I got legitimate goose bumps when I heard it.