The Wii-based innovation is the steering. You steer by tipping the Wiimote left and right, and you accelerate or decelerate with forward and backward. But try telling my left thumb that. No matter how long I play, my digit is all too aware that it would all work a lot more effectively if I could only steer with the d-pad. There's nothing horrifically wrong with the leaning control, but it just doesn't feel instinctive in the same way as tipping a Monkey Ball track might, or reaching for a backhand in Wii Tennis does. It works, although struggles on the tightest bends, but it's not quite a revolution in skateboard gaming.