7. we discuss only in Current Active function that handle (non 3d game) Video, nvidia RTX in Driver.
cause 3D was relatively free, Video is usually got Legal and Technical limitations (before bring A.I. things)
but Intel and AMD seems attempt simmilar approach in UpScaling, FrameInterpolation, FrameGenerating as part of Video Processing.
also Microsoft try to 'traffic control' those as API in part of they're OS.
already Windows AutoHDR intergrated and handle them as part of OS function,
DirectX SR give a flag to suggest possible option and developer choose them.