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A surefire way of improving the quality of your VR application is to reduce the development iteration time. This gives the opportunity to test work more often, reach goals more easily and ensure efficient implementation. A majority of VR developers are using the 3D platform Unity which is well-known for fast development iterations because you can test directly in the editor. Testing directly in the editor is possible for most platforms, but not for the Oculus Quest. In short, this means the development cost can increase if the project is targeted for Oculus Quest.