Curso De Python Con Certificado Gratis

After Tencent fully acquired Riot Games in 2015,[15] Tencent asked them to make a mobile version of League of Legends, as multiplayer online battle arena (MOBA) games were very rare on mobile at the time, with Vainglory by Super Evil Megacorp (which was formed by ex-Riot Games employees) being the only notable title.[16] Tencent wanted to seize the opportunity to dominate the mobile market because there were not any strong competitors aside from Vainglory.[17] However, Riot Games declined due to mobile not commonly being seen as the platform for competitive games, and claimed that the gameplay of League of Legends could not be replicated on smartphones. Be that as it may, Tencent was still determined to launch a MOBA game on mobile. After receiving the refusal from Riot Games, Lightspeed & Quantum Studios (which would later develop PUBG Mobile under license from Krafton) and TiMi Studios (both of which are Tencent's internal video game development studios) raced to develop a MOBA game that fit the bill, resulting an internal competition.[18]