Beginning with the 1996 game Fire Fight, Epic ceased its publishing and self-publishing operations, and after the release and success of Unreal (1998) renamed itself in 1999 to Epic Games and moved to Raleigh, North Carolina; it and a temporary office in Canada during Unreal's development were the first time the company had a central office for their employees.[1][2] After the name change, the company focused almost solely on the Unreal series of shooters for the next few years, and expanded from PC games to console games. In 2006 the company launched its Gears of War series of games, and in 2010 the company moved into mobile games with the Infinity Blade series after purchasing Chair Entertainment. Epic returned to retail publishing in 2015 for its own titles, and has solely self-published since. In addition to games, Epic develops and licenses the Unreal Engine, which is also used as the game engine for many of its own games, and runs the Epic Games Store, a digital video game storefront for Microsoft Windows and macOS.[1]