Manejo De Información En El Sistema Operativo Windows

Overall the single-player campaign, while short, is a triumph. And it gets even better on PS5. While I played through the whole thing on PS4, I didn't really notice a big difference moving over to PS5 graphically. Yeah, the ray tracing definitely makes the lighting pop, and supposedly the framerate is better and more consistent, but the PS4 version is no visual slouch. I struggled to be wowed by the step up even when comparing the same missions back to back. I did have one rather terrible lighting glitch towards the end of the PS4 run, and there were a few times another nasty bug caught me when approaching doors and windows where the character would get teleported back and turned around. It wasn't totally a bug-free run but, for the most part, the PS4 version played great in single player and looks so good the gains to PS5 were mostly understated. What was noticeable, however, was that first time you squeeze the trigger and the haptic feedback resonates through the DualSense controller. Whoa. So with the background of thinking both game versions were operating well on the system hardware, its when the controller hardware came into play that I really started to appreciate the PS5.