Edit: As I was messing around noted (at least) the following problems with the "kinks" file. 1) Don't map the right stick at all, so problem with games like Robotron where just run around but cannot shoot...death results quickly! 2) there are extra spaces in the select and coin commands which seemed to cause funky results when starting games (stopped when deleted them). The Neogeo machine also had some extra spaces in the button commands. 3) they used a "remap" set of commands to map the UI arrow keys to the number pad in start of file. Don't see why since arrow keys not used anywhere else, plus they use the incorrect command for number pad key binding so number pad up/down don't work anyway because have extra "_" in them. 4) pedal/paddles don't look quite right but didn't try them. 5) the player 1 keyboard bindings were removed so would have issues if using for say Apple II emulator game with keyboard (i.e, Castle Wolfenstein).