Out of all the achievements the game can claim, the one people seemed to enjoy the most was how brief the cutscenes were. Throughout the campaign mode, the Doom Slayer simply had no time for anyone's nonsense. A disembodied voice would be talking to you and explaining all kinds of plot details, but then the Slayer would throw his fist into a monitor and derail that conversation. "Less talk, more killing" was the motto to live by.