Ofc! On older versions of ReShade, you had to turn off the game's anti-aliasing/"smooth edges" to make the depth buffer work. Depth is needed for a lot of effects like ambient occlusion/mxao, depth of field, etc..
Ofc! On older versions of ReShade, you had to turn off the game's anti-aliasing/"smooth edges" to make the depth buffer work. Depth is needed for a lot of effects like ambient occlusion/mxao, depth of field, etc..