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Although Digitalmindsoft had improved on the series's gameplay mechanics in Assault Squad, the company wanted to continue to focus on ease-of-gameplay improvements in Call to Arms.[6] Chris Kramer, managing director of Digitalmindsoft, noted that there was a balance between making the game realistic and between making the game well-balanced and easy to play,[6] as well as a balance between freedom-of-choice and game balance.[7] He later made the point that the two games would play differently because they were set in two different periods of time, owing to the change in warfare.[7] When asked about the quality of Men of War series co-developer 1C Company's games Men of War: Vietnam and Men of War: Condemned Heroes, Kramer said it was more important to self-improve than to critique 1C's games.[7] Kramer also said that Digitalmindsoft was designing a new cooperative system relative to Assault Squad.[7]