Unlike most earlier display protocols, X was specifically designed to be used over network connections rather than on an integral or attached display device. X features network transparency, which means an X program running on a computer somewhere on a network (such as the Internet) can display its user interface on an X server running on some other computer on the network. The X server is typically the provider of graphics resources and keyboard/mouse events to X clients, meaning that the X server is usually running on the computer in front of a human user, while the X client applications run anywhere on the network and communicate with the user's computer to request the rendering of graphics content and receive events from input devices including keyboards and mice.